Standard Units

Star Knights Squad: W E T S P A M
3-6 Star Knights, 30 Points 5 4 5 5 4 3+ 3+

Unit Type: Infantry

Wargear: Knight Armour, Blast pistol, Frag Grenades, Heat Grenades, Chainblade, Blastgun

Special Rules: Special Ammunition, Fierce Assault, Fire Teams

Transport Options: Cheetah APC, Leopard IFV, Lion Assault Tank

Any model may replace his Blastgun, Blast Pistol or Chainblade with a Special Weapon, Enhanced Blastgun, Special Pistol, or Phase Weapon for 5 points.

The entire squad may purchase fusion grenades for 2 points per model.

One model may be upgraded to a Medic and given a First Aid Kit for 20 points

Squires Squad: W E T S P A M
0-1 Star Knight, 30 Points 5 4 5 5 4 3+ 3+
4-7 Squires, 15 Points 4 3 4 5 4 3+ 4+

Unit Type: Infantry

Wargear: Knight Armour, Blast pistol, Knife, Frag Grenades, Heat Grenades

Squire Wargear: Chainblade or Blastgun

Knight Wargear: Chainblade, Blastgun, Special Ammunition

Special Rules (all): Fire Teams

Special Rules (Star Knight): Leadership

For every 4 models in the squad, one Squire may replace his Blastgun with a Special Weapon, Special Pistol, Phase Weapon, or enhanced Blastgun for 5 points, or a Heavy Weapon for 10 points.

A Knight may replace any of his weapons with a Phase Weapon, Special Pistol, or Enhanced Blastgun for 5 points.

One Squire may be upgraded to a Medic and given a First Aid Kit for 20 points

Men At Arms Squad: W E T S P A M
0-1 Scout Knight, 50 Points 5 5 5 6 4 4+ 3+
5-9 Men At Arms, 10 Points 3 3 3 6 3 4+ 4+

Unit Type: Infantry

Gear (all): Scout Armour, Blast pistol, Frag Grenades, Heat Grenades, Blastgun

Veteran gear: Chainblade

Men At Arms gear: Knife

Special Rules (all): Fire Teams

Special Rules (Veteran): Leadership (Recon, Stealth, Flanker)

Any model may exchange his Blastgun for a Sniper Rifle and Camo Cloack for 5 Points, or a Shotgun for free.

For every 5 models in the squad, one Man At Arms may replace his Blastgun with a Special Weapon for 5 points or a Heavy Weapon for 10 points.

The Scout Knight may replace any of his weapons with a Phase Weapon, Special Pistol, or Enhanced Blastgun for 5 points.

One Man At Arms may be upgraded to a Medic and given a First Aid Kit for 15 points

Levee Troopers Squad: W E T S P A M
1 Levee Trooper Sergeant, 10 Points 3 3 3 6 3 5+ 4+
7-11 Levee Troopers, 5 Points 2 2 3 6 2 5+ 5+

Unit Type: Infantry

Volunteer Sergeant Wargear: Body Armour, Laser Pistol, Chainblade, Frag Grenades

Volunteer Wargear: Body Armour, Laser Rifle, Knife, Frag Grenades

Special Rules (Sergeant): Leadership

The Sergeant may exchange his Laser Pistol for a Blast Pistol for 5 points.

If the squad contains at least 12 models, one Volunteer may exchange his Laser Rifle for a Special Weapon for 5 points or Heavy Weapon for 10 points.

One Volunteer may be upgraded to a Medic and given a First Aid Kit for 10 points