Weapons

Infantry Weapons: Type: H: S: P: R: Special:
Pulse Rifle Auto 2 2 5 - 48"
Pulse Carbine Assault 2 2 5 - 24" Panic
Pulse Pistol (Firing) Assault 1 2 5 - 24"
Pulse Pistol (melee) Assault 2 2 5 - 3"
EMP Grenades Assault 1 2 1 2 0" Melee, EMP
Knife Assault 2 1 3 - 0" Melee
Chainblade Assault 3 1 5 - 1" Melee
Phase Blade Assault 3 1 4 3 1" Melee
Phase Axe Assault 3 1 5 2 1" Melee
Spike Rifle Auto 2 2 3 1 36" Melee
Hound's Bite Assault 3 2 5 1 1" Melee
Plasma Blaster Assault 2 2 4 3 18" Melee
Sniper Rifle Heavy 1 2 5 2 48" Panic
Laser Rifle Auto 2 2 3 - 48"
Battlesuit Weapons: Type: H: S: P: R: Special:
Pulse Rifle, +5 Points Auto 2 2 5 - 48"
Pulse Carbine, +5 Points Assault 2 2 5 - 24" Panic
Plasma Rifle, +10 Points Auto 2 2 5 3 24"
Fusion Rifle, +10 Points Assault 1 2 6 4 18" Fusion
Flamethrower, +10 Points Assault 1 2 4 - 12" Ignores Cover, Torrent
EMP Rifle, +10 Points Assault 1 2 1 4 12" EMP
Minigun, +15 Points Heavy 6 2 3 - 36" Panic
Cluster Missiles, +15 Points Heavy 4 2 4 1 36" Seeker
Rocket Pod, +15 Points Heavy 2 2 7 1 48"
Other Weapons: Type: H: S: P: R: Special:
Rail Rifle Heavy 1 2 4 4 48"
Rail Gun Heavy 1 2 6 4 60"
Rail Cannon Heavy 1 2 8 4 72"
Ion Rifle Heavy 3 2 3 2 36"
Ion Gun Heavy 3 2 5 2 48"
Ion Cannon Heavy 3 2 7 2 60"
Remote Attack Missile (RAM) Heavy 1 2 8 2 72" Seeker, Single Use