Infantry Support Units

Ghost Squad: W E T S P A M
0-1 Ghost Squad Leader, 20 Points 4 4 3 6 4 5+ 3+
3-5 Ghost Trooper, 15 Points 4 4 3 6 4 5+ 4+

Unit Type: Infantry

Wargear: Flak Armour, Pulse Carbine, Signallight, Pulse Pistol, EMP Grenades

Special Rules (All): Supressive Fire, Recon, Stealth, Flanker

Special Rules (Leader): Leadership

Any model may exchange it's Pulse Carbine and Signallight for a Sniper Rifle, Ion Rifle, or Rail Rifle for free.

A Ghost Squad Leader may take 2 Drones of any type.

Scolid Squad: W E T S P A M
0-1 Scolid Hunter, 15 Points 4 4 3 9 3 5+ 3+
3-5 Scolid Warriors, 10 Points 4 4 3 9 3 5+ 5+

Unit Type: Jet Infantry

Wargear: Flak Armour, Plasma Blaster, 2 Knives

Special Rules (All): Recon, Flanker

Special Rules (Hunter): Leadership

The unit may take Frag Grenades for 1 point per model, and EMP grenades for 2 points per model

Kazen Hound Squad: W E T S P A M
1 Kazen Huntmaster, 10 Points 4 4 3 6 3 6+ 4+
4-9 Kazen Hound, 6 Points 4 4 3 7 1 6+ 5+

Unit Type: Infantry

Hunter Wargear: Leather Armour, Spike Rifle, 2 Knives

Hound Wargear: Leather Armour, Hound's Bite

Special Rules (all): Recon, Flanker, Stealth

Special Rules (Huntmaster): Leadership

The Huntmaster may take Frag Grenades for 1 point per model, and EMP grenades for 2 points per model

The Huntmaster may exchange is Spike Rifle for a Pulse Rifle or Pulse Carbine for 5 points.

The Huntmaster may exchange his Leather Armour for Flak Armour for 2 points, or Body Armour for 5 Points.

Blademaster Squad: W E T S P A M
4-6 Blademasters, 10 Points 4 4 3 6 4 5+ 4+

Unit Type: Infantry

Wargear: Flak Armour, Phase Blade, Pulse Pistol, EMP Grenades, Phased Throwing Blades

Special Rules (All): Supressive Fire

Special Rules (Leader): Leadership

Any model may exchange it's Pulse Pistol for a second Phase Blade.

Any model may exchange it's Phase Blades for Phase Axes

Weapon: Type: H: S: P: R: Special:
Phased Throwing Blades Assault 1 1 3 2 12"
Windwalker Squad: W E T S P A M
0-1 Windwalker Squad Leader, 20 Points 4 4 3 9 4 4+ 3+
3-5 Windwalker Trooper, 15 Points 4 4 3 9 4 4+ 4+

Unit Type: Jet Infantry

Wargear: Combat Armour, Pulse Rifle, Pulse Pistol, EMP Grenades, Knife

Special Rules (All): Supressive Fire

Special Rules (Leader): Leadership

Any model may exchange it's Pulse Rifle for a Pulse Carbine.

A Windwalker Squad Leader may take 2 Drones of any type.

A Windwalker Squad Leader may take a Signallight for 10 Points

A Windwalker Squad Leader may take a Satchel Charge for 20 Points

Weapon: Type: H: S: P: R: Special:
Satchel Charge Assault 1 2 6 - 12" Single Use